![]() However the criticism on the minimap is more valid imo, and they probably put the things there so the whole world wouldn't be glowing because it shows you all herbs or items. ![]() ![]() The exploration or challenge argument is inappropriate in this case to me about the herbs, it was just as easy, as dumbed down, and as hand holding to hold a key or spam Z to find stuff, and part of game design 101, is to learn where there is no challenge or shouldn't be, and try to make that activity as simple and straightforward as possible in order to make sure its not a bothersome or unnecessary time waste, just like it was in TW1 and TW2, albeit less because they weren't open worlds, but in TW3 it would be a nightmare.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |